Reworked Absinthe Model
Corporeal Madness » Devlog

I generally use Daz Studio to model my creatures and Reallusion Character Creator to model my humans so some of these have been a difficult decision as to which platform to use where. At the end of the day, the old Absinthe Graves model just didn't play nice with my animation software and looked too cartoonish besides the rest of the I Swear We're Human band. I had to make her from the ground up but - if anything - I think I like this model better.
Corporeal Madness
Suburbia just got a whole lot more horrible
Status | In development |
Author | Sacred Sins Studios |
Genre | Action, Shooter |
Tags | 3D, Dark, Horror, Lovecraftian Horror, Male protagonist, supernatural, Survival Horror, Unreal Engine, weird |
More posts
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- Beth Phone Vocal Test AnimationMay 20, 2021
- Absinthe Bass TestMay 19, 2021
- The Marquis Vocal TestMay 19, 2021
- Roadhouse Render TestMay 17, 2021
- Zola Mitchell - Bartender Animation TestMay 17, 2021
- AirbudsMay 13, 2021
- Man in the Black Hat Test RenderMay 12, 2021
- Nightgaunt Test RenderMay 11, 2021
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